Discussion:
[Libav-user] How to get back the original audio file
Ramana Jajula
2018-08-23 10:43:02 UTC
Permalink
Hi, I have created a .bin file through audio decoding. Now I want to get
back my original audio file(which is input to the audio decoding file). I
have gine through the ffmpeg docs, but I didn't get nothing. Could anyone
explain how to get my file back. You can see my audio decoding file here.
https://ideone.com/fork/8xmNNb
Paul B Mahol
2018-08-23 10:52:14 UTC
Permalink
Post by Ramana Jajula
Hi, I have created a .bin file through audio decoding. Now I want to get
back my original audio file(which is input to the audio decoding file). I
have gine through the ffmpeg docs, but I didn't get nothing. Could anyone
explain how to get my file back. You can see my audio decoding file here.
https://ideone.com/fork/8xmNNb
So you overwrote your input file somehow?
Carl Eugen Hoyos
2018-08-23 11:04:11 UTC
Permalink
Post by Ramana Jajula
Hi, I have created a .bin file through audio decoding. Now I want to get
back my original audio file(which is input to the audio decoding file). I
have gine through the ffmpeg docs, but I didn't get nothing. Could anyone
explain how to get my file back. You can see my audio decoding file here.
https://ideone.com/fork/8xmNNb
You need to know what kind of raw pcm you wrote, the console output
may tell you.

Carl Eugen
Ramana Jajula
2018-08-23 11:13:43 UTC
Permalink
Hi Carl thanks for responding,

When I decode I got the output file as raw.bin, I import it through
audacity, it plays fine(exactly as the input).

Parameters I gave are signed 16-bit pcm, little endian.
Post by Carl Eugen Hoyos
Post by Ramana Jajula
Hi, I have created a .bin file through audio decoding. Now I want to get
back my original audio file(which is input to the audio decoding file). I
have gine through the ffmpeg docs, but I didn't get nothing. Could anyone
explain how to get my file back. You can see my audio decoding file here.
https://ideone.com/fork/8xmNNb
You need to know what kind of raw pcm you wrote, the console output
may tell you.
Carl Eugen
_______________________________________________
Libav-user mailing list
http://ffmpeg.org/mailman/listinfo/libav-user
Carl Eugen Hoyos
2018-08-23 11:32:53 UTC
Permalink
Post by Ramana Jajula
When I decode I got the output file as raw.bin, I import it through
audacity, it plays fine(exactly as the input).
Parameters I gave are signed 16-bit pcm, little endian.
So you have solved your issue?

Please do not top-post here, Carl Eugen
Ramana Jajula
2018-08-23 11:07:34 UTC
Permalink
Hi Paul, thanks for responding.

for audio_decode.c file

I ran the program like this

./audio_decode audio.mp3 raw.bin

I gave input --> audio.mp3 and output file as raw.bin
Post by Paul B Mahol
Post by Ramana Jajula
Hi, I have created a .bin file through audio decoding. Now I want to get
back my original audio file(which is input to the audio decoding file). I
have gine through the ffmpeg docs, but I didn't get nothing. Could anyone
explain how to get my file back. You can see my audio decoding file here.
https://ideone.com/fork/8xmNNb
So you overwrote your input file somehow?
_______________________________________________
Libav-user mailing list
http://ffmpeg.org/mailman/listinfo/libav-user
Strahinja Radman
2018-08-23 11:10:08 UTC
Permalink
You basically wrote raw PCM into a plain file. That file is not usable without the right header. Here is a link to most plain audio format in which you can dump your raw PCM data after you write the header. http://soundfile.sapp.org/doc/WaveFormat/

From: Ramana Jajula
Sent: Thursday, August 23, 2018 12:43 PM
To: libav-***@ffmpeg.org
Cc: ***@gmail.com
Subject: [Libav-user] How to get back the original audio file

Hi, I have created a .bin file through audio decoding. Now I want to get back my original audio file(which is input to the audio decoding file). I have gine through the ffmpeg docs, but I didn't get nothing. Could anyone explain how to get my file back. You can see my audio decoding file here. https://ideone.com/fork/8xmNNb
Carl Eugen Hoyos
2018-08-23 11:32:06 UTC
Permalink
Post by Strahinja Radman
You basically wrote raw PCM into a plain file. That file is not usable
without the right header.
This is not true, many programs (including FFmpeg) handle raw
PCM audio just fine.

Please do not top-post here, Carl Eugen
Strahinja Radman
2018-08-23 11:33:30 UTC
Permalink
Completely true, I should have been more clear. I thought that he wanted to play it in VLC or some other media player.

From: Carl Eugen Hoyos
Sent: Thursday, August 23, 2018 1:32 PM
To: This list is about using libavcodec, libavformat, libavutil, libavdevice and libavfilter.
Subject: Re: [Libav-user] How to get back the original audio file
Post by Strahinja Radman
You basically wrote raw PCM into a plain file. That file is not usable
without the right header.
This is not true, many programs (including FFmpeg) handle raw
PCM audio just fine.

Please do not top-post here, Carl Eugen
Ramana Jajula
2018-08-23 12:09:58 UTC
Permalink
No, I didn't get clear. I want to pass the decoded output as input, so that
I get original audio file(.mp3). I need a file to achieve this. Actually I
tried the example programs on ffmpeg and libavcodec,

this is my audio encode c file,

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libavcodec/avcodec.h>
#include <libavutil/channel_layout.h>
#include <libavutil/common.h>
#include <libavutil/frame.h>
#include <libavutil/samplefmt.h>

/* check that a given sample format is supported by the encoder */

static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat
sample_fmt)
{
const enum AVSampleFormat *p = codec->sample_fmts;
while (*p != AV_SAMPLE_FMT_NONE) {
if (*p == sample_fmt)
return 1;
p++;
}
return 0;
}
/* just pick the highest supported samplerate */

static int select_sample_rate(const AVCodec *codec)
{
const int *p;
int best_samplerate = 0;
if (!codec->supported_samplerates)
return 44100;
p = codec->supported_samplerates;
while (*p) {
if (!best_samplerate || abs(44100 - *p) < abs(44100 -
best_samplerate))
best_samplerate = *p;
p++;
}
return best_samplerate;
}
/* select layout with the highest channel count */

static int select_channel_layout(const AVCodec *codec)
{
const uint64_t *p;
uint64_t best_ch_layout = 0;
int best_nb_channels = 0;
if (!codec->channel_layouts)
return AV_CH_LAYOUT_STEREO;
p = codec->channel_layouts;
while (*p) {
int nb_channels = av_get_channel_layout_nb_channels(*p);
if (nb_channels > best_nb_channels) {
best_ch_layout = *p;
best_nb_channels = nb_channels;
}
p++;
}
return best_ch_layout;
}
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt,
FILE *output)
{
int ret;
/* send the frame for encoding */
ret = avcodec_send_frame(ctx, frame);
if (ret < 0) {
fprintf(stderr, "Error sending the frame to the encoder\n");
exit(1);
}
/* read all the available output packets (in general there may be any
* number of them */
while (ret >= 0) {
ret = avcodec_receive_packet(ctx, pkt);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
return;
else if (ret < 0) {
fprintf(stderr, "Error encoding audio frame\n");
exit(1);
}
fwrite(pkt->data, 1, pkt->size, output);
av_packet_unref(pkt);
}
}
int main(int argc, char **argv)
{
const char *filename;
const AVCodec *codec;
AVCodecContext *c= NULL;
AVFrame *frame;
AVPacket *pkt;
int i, j, k, ret;
FILE *f;
uint16_t *samples;
float t, tincr;
if (argc <= 1) {
fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
return 0;
}
filename = argv[1];
/* find the MP2 encoder */

avcodec_register_all();

codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
if (!codec) {
fprintf(stderr, "Codec not found\n");
exit(1);
}
c = avcodec_alloc_context3(codec);
if (!c) {
fprintf(stderr, "Could not allocate audio codec context\n");
exit(1);
}
/* put sample parameters */
c->bit_rate = 64000;
/* check that the encoder supports s16 pcm input */
c->sample_fmt = AV_SAMPLE_FMT_S16;
if (!check_sample_fmt(codec, c->sample_fmt)) {
fprintf(stderr, "Encoder does not support sample format %s",
av_get_sample_fmt_name(c->sample_fmt));
exit(1);
}
/* select other audio parameters supported by the encoder */
c->sample_rate = select_sample_rate(codec);
c->channel_layout = select_channel_layout(codec);
c->channels =
av_get_channel_layout_nb_channels(c->channel_layout);
/* open it */
if (avcodec_open2(c, codec, NULL) < 0) {
fprintf(stderr, "Could not open codec\n");
exit(1);
}
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit(1);
}
/* packet for holding encoded output */
pkt = av_packet_alloc();
if (!pkt) {
fprintf(stderr, "could not allocate the packet\n");
exit(1);
}
/* frame containing input raw audio */
frame = av_frame_alloc();
if (!frame) {
fprintf(stderr, "Could not allocate audio frame\n");
exit(1);
}
frame->nb_samples = c->frame_size;
frame->format = c->sample_fmt;
frame->channel_layout = c->channel_layout;
/* allocate the data buffers */
ret = av_frame_get_buffer(frame, 0);
if (ret < 0) {
fprintf(stderr, "Could not allocate audio data buffers\n");
exit(1);
}
/* encode a single tone sound */
t = 0;
tincr = 2 * M_PI * 440.0 / c->sample_rate;
for (i = 0; i < 200; i++) {
/* make sure the frame is writable -- makes a copy if the encoder
* kept a reference internally */
ret = av_frame_make_writable(frame);
if (ret < 0)
exit(1);
samples = (uint16_t*)frame->data[0];
for (j = 0; j < c->frame_size; j++) {
samples[2*j] = (int)(sin(t) * 10000);
for (k = 1; k < c->channels; k++)
samples[2*j + k] = samples[2*j];
t += tincr;
}
encode(c, frame, pkt, f);
}
/* flush the encoder */
encode(c, NULL, pkt, f);
fclose(f);
av_frame_free(&frame);
av_packet_free(&pkt);
avcodec_free_context(&c);
return 0;
}

I am not getting exactly.
Post by Strahinja Radman
Completely true, I should have been more clear. I thought that he wanted
to play it in VLC or some other media player.
*Sent: *Thursday, August 23, 2018 1:32 PM
*To: *This list is about using libavcodec, libavformat, libavutil,
*Subject: *Re: [Libav-user] How to get back the original audio file
Post by Strahinja Radman
You basically wrote raw PCM into a plain file. That file is not usable
without the right header.
This is not true, many programs (including FFmpeg) handle raw
PCM audio just fine.
Please do not top-post here, Carl Eugen
_______________________________________________
Libav-user mailing list
http://ffmpeg.org/mailman/listinfo/libav-user
_______________________________________________
Libav-user mailing list
http://ffmpeg.org/mailman/listinfo/libav-user
Strahinja Radman
2018-08-23 12:26:13 UTC
Permalink
Read a frame one by one from bin file, restore the data to the same fields in AVFrame structure that you have read it from and send it to the encoder.

From: Ramana Jajula
Sent: Thursday, August 23, 2018 2:10 PM
To: libav-***@ffmpeg.org
Subject: Re: [Libav-user] How to get back the original audio file

No, I didn't get clear. I want to pass the decoded output as input, so that I get original audio file(.mp3). I need a file to achieve this. Actually I tried the example programs on ffmpeg and libavcodec, 

this is my audio encode c file,

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libavcodec/avcodec.h>
#include <libavutil/channel_layout.h>
#include <libavutil/common.h>
#include <libavutil/frame.h>
#include <libavutil/samplefmt.h>

/* check that a given sample format is supported by the encoder */

static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
{
    const enum AVSampleFormat *p = codec->sample_fmts;
    while (*p != AV_SAMPLE_FMT_NONE) {
        if (*p == sample_fmt)
            return 1;
        p++;
    }
    return 0;
}
/* just pick the highest supported samplerate */

static int select_sample_rate(const AVCodec *codec)
{
    const int *p;
    int best_samplerate = 0;
    if (!codec->supported_samplerates)
        return 44100;
    p = codec->supported_samplerates;
    while (*p) {
        if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
            best_samplerate = *p;
        p++;
    }
    return best_samplerate;
}
/* select layout with the highest channel count */

static int select_channel_layout(const AVCodec *codec)
{
    const uint64_t *p;
    uint64_t best_ch_layout = 0;
    int best_nb_channels   = 0;
    if (!codec->channel_layouts)
        return AV_CH_LAYOUT_STEREO;
    p = codec->channel_layouts;
    while (*p) {
        int nb_channels = av_get_channel_layout_nb_channels(*p);
        if (nb_channels > best_nb_channels) {
            best_ch_layout    = *p;
            best_nb_channels = nb_channels;
        }
        p++;
    }
    return best_ch_layout;
}
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt,
                   FILE *output)
{
    int ret;
    /* send the frame for encoding */
    ret = avcodec_send_frame(ctx, frame);
    if (ret < 0) {
        fprintf(stderr, "Error sending the frame to the encoder\n");
        exit(1);
    }
    /* read all the available output packets (in general there may be any
     * number of them */
    while (ret >= 0) {
        ret = avcodec_receive_packet(ctx, pkt);
        if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
            return;
        else if (ret < 0) {
            fprintf(stderr, "Error encoding audio frame\n");
            exit(1);
        }
        fwrite(pkt->data, 1, pkt->size, output);
        av_packet_unref(pkt);
    }
}
int main(int argc, char **argv)
{
    const char *filename;
    const AVCodec *codec;
    AVCodecContext *c= NULL;
    AVFrame *frame;
    AVPacket *pkt;
    int i, j, k, ret;
    FILE *f;
    uint16_t *samples;
    float t, tincr;
    if (argc <= 1) {
        fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
        return 0;
    }
    filename = argv[1];
    /* find the MP2 encoder */
    
    avcodec_register_all();

    codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
    if (!codec) {
        fprintf(stderr, "Codec not found\n");
        exit(1);
    }
    c = avcodec_alloc_context3(codec);
    if (!c) {
        fprintf(stderr, "Could not allocate audio codec context\n");
        exit(1);
    }
    /* put sample parameters */
    c->bit_rate = 64000;
    /* check that the encoder supports s16 pcm input */
    c->sample_fmt = AV_SAMPLE_FMT_S16;
    if (!check_sample_fmt(codec, c->sample_fmt)) {
        fprintf(stderr, "Encoder does not support sample format %s",
                av_get_sample_fmt_name(c->sample_fmt));
        exit(1);
    }
    /* select other audio parameters supported by the encoder */
    c->sample_rate    = select_sample_rate(codec);
    c->channel_layout = select_channel_layout(codec);
    c->channels       = av_get_channel_layout_nb_channels(c->channel_layout);
    /* open it */
    if (avcodec_open2(c, codec, NULL) < 0) {
        fprintf(stderr, "Could not open codec\n");
        exit(1);
    }
    f = fopen(filename, "wb");
    if (!f) {
        fprintf(stderr, "Could not open %s\n", filename);
        exit(1);
    }
    /* packet for holding encoded output */
    pkt = av_packet_alloc();
    if (!pkt) {
        fprintf(stderr, "could not allocate the packet\n");
        exit(1);
    }
    /* frame containing input raw audio */
    frame = av_frame_alloc();
    if (!frame) {
        fprintf(stderr, "Could not allocate audio frame\n");
        exit(1);
    }
    frame->nb_samples     = c->frame_size;
    frame->format         = c->sample_fmt;
    frame->channel_layout = c->channel_layout;
    /* allocate the data buffers */
    ret = av_frame_get_buffer(frame, 0);
    if (ret < 0) {
        fprintf(stderr, "Could not allocate audio data buffers\n");
        exit(1);
    }
    /* encode a single tone sound */
    t = 0;
    tincr = 2 * M_PI * 440.0 / c->sample_rate;
    for (i = 0; i < 200; i++) {
        /* make sure the frame is writable -- makes a copy if the encoder
         * kept a reference internally */
        ret = av_frame_make_writable(frame);
        if (ret < 0)
            exit(1);
        samples = (uint16_t*)frame->data[0];
        for (j = 0; j < c->frame_size; j++) {
            samples[2*j] = (int)(sin(t) * 10000);
            for (k = 1; k < c->channels; k++)
                samples[2*j + k] = samples[2*j];
            t += tincr;
        }
        encode(c, frame, pkt, f);
    }
    /* flush the encoder */
    encode(c, NULL, pkt, f);
    fclose(f);
    av_frame_free(&frame);
    av_packet_free(&pkt);
    avcodec_free_context(&c);
    return 0;
}

I am not getting exactly. 

On Thu, Aug 23, 2018 at 5:03 PM Strahinja Radman <***@gmail.com> wrote:
Completely true, I should have been more clear. I thought that he wanted to play it in VLC or some other media player.
 
From: Carl Eugen Hoyos
Sent: Thursday, August 23, 2018 1:32 PM
To: This list is about using libavcodec, libavformat, libavutil, libavdevice and libavfilter.
Subject: Re: [Libav-user] How to get back the original audio file
 
Post by Strahinja Radman
You basically wrote raw PCM into a plain file. That file is not usable
without the right header.
 
This is not true, many programs (including FFmpeg) handle raw
PCM audio just fine.
 
Please do not top-post here, Carl Eugen
_______________________________________________
Libav-user mailing list
Libav-***@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/libav-user
 
_______________________________________________
Libav-user mailing list
Libav-***@ffmpeg.org
http://ffmpeg.org/mailman/listinfo/libav-user
Ramana Jajula
2018-08-24 07:14:30 UTC
Permalink
Hi Radman,

I made the changes as you suggest, but still I am not getting the exact
output, could you send me the code to achieve the issue.
Carl Eugen Hoyos
2018-08-23 12:29:29 UTC
Permalink
Post by Ramana Jajula
No, I didn't get clear. I want to pass the decoded output as input,
so that I get original audio file(.mp3).
The code you posted will produce an mp2 file.

Please find out what top-posting means and stop it!

Carl Eugen
Ramana Jajula
2018-08-23 12:37:53 UTC
Permalink
Carl, sorry for that, I modified the code as MP3 from MP2. Please let me
know the suggestions/changes I have to make in my file, or you can send me
the file.
Ramana Jajula
2018-08-24 13:19:52 UTC
Permalink
I tried the code available in this ffmpeg github encode_audio.c
<https://github.com/FFmpeg/FFmpeg/blob/master/doc/examples/encode_audio.c>.
But I am not getting the output properly, this encode_audio.c file gives
undefined behaviour(Bus Error). Please someone help me with this.

Aim --> Input(from decode_audio.c file) binary file --> Output MP3 file.

Thanks.
Ramana Jajula
2018-08-28 10:41:30 UTC
Permalink
Please someone help me with this, how can i get the audio mp3 file from the
decoded binary file.

Aim --> Input(from decode_audio.c file) binary file --> Output MP3 file.
Look at my code for decoding decode_audio.c
<https://codepad.co/snippet/NeHLFtzR>. Now I need to generate original mp3
file from this binary file.

Thank you.
Post by Ramana Jajula
I tried the code available in this ffmpeg github encode_audio.c
<https://github.com/FFmpeg/FFmpeg/blob/master/doc/examples/encode_audio.c>.
But I am not getting the output properly, this encode_audio.c file gives
undefined behaviour(Bus Error). Please someone help me with this.
Aim --> Input(from decode_audio.c file) binary file --> Output MP3 file.
Thanks.
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